Rebel 60

Ok, I can go back to doing (some) productive things. I hit rebel 60. S’all good now. Except for now I need good gear… and I need to beat Inferno… I can probably save some of that for later days. I should probably go back and finish my game of FF6.

On a related note, here’s why my site exists. Basically, I’ve discovered that I cannot be writing things for the sake of others, because, quite frankly, no large percentage of people are going to remotely care about me or the things I have to say (unless I do something awesome someday, but that probably won’t be for some time). Because of that, I have to decide that this site is for me and my thoughts. I use it to try to measure my progress on some goals in life, and I use it to sort of collect the small accomplishments I’ve made.

So here are the plans. Someday I’ll have a nice collection of useful apps for people to download and enjoy. Also, I’ll have all sorts of music and compositions available for people to listen. Not too hard, really. It’s just a matter of doing it – which is hard. Things like getting to rebel 60 can really slow me down. Deathclock predicts that I’ll die on Tuesday, May 25th 2060 leaving me with 1,512,538,776 seconds to live.

I really need to budget my time.

Rob / June 18, 2012 / Gaming, Life / 2 Comments

Rob / May 18, 2012 / Gaming / 0 Comments

Guild Wars

Lorele Van Houten has returned! I’m not sure why… but she has. Ok… so I’m pretty bored with League of Legends right now, and there’s not much else to play. I’m pretty much waiting for Diablo 3. In the meantime, I decided to screw around in Guild Wars a bit. Anyway, this time, she’s a little more evil and sinister looking.

So um… if anyone out there… in that great big world… wants to do random stuff… in Guild Wars with me…

Oh, who am I kidding? Ok bye!

Rob / April 2, 2012 / Gaming / 0 Comments

I Finished Something Else! – Minecraft!

Is it really all that exciting? No. But it was fun, and again I can cross something off my list. Even though the Ender Dragon was a disappointingly easy and boring boss, the ending was cute and worth experiencing. Alison and I played through the whole thing legitimately and had a lot of fun doing so. That’s what’s important.

Here’s our little sky-home.

Our Sky-Castle Connects to our Melon House

We got all the achievements, too. Here’s the 1km railway.

Good times.

Rob / March 26, 2012 / Cool Stuff, Gaming, Life / 0 Comments

Zombieville USA 2

So what’s up with me and my video game posts lately? I dunno. I like how I make them pretty with screenshots. That’s my favorite part, really. Good times.

Anyway, I have no idea what the first Zombieville USA was all about, but I can assure you that this game is simply the best game on a mobile device I’ve ever played. That’s right, screw Paper Toss. This one takes the cake. Absolute number one in my book.

It’s called Zombieville USA 2, made by the same folks at Mika Mobile that created Battleheart. The thing that makes it better than Battleheart is that it’s a lot more action oriented and there’s MULTIPLAYER. Yes, you can play ad hoc via Bluetooth or you can match up with your friends or randoms via Apple’s silly Game Center. And the best part is that it works really really well. There definitely needs to be more cooperative games in existence today.

So here’s the skinny on the game and why you should care. The objective of the game is dead simple (which is always good in my opinion). Zombies come, you kill them, you survive for a specified duration, and then you jump on the helicopter ladder to escape. Dead zombies drop loot, and you can destroy other objects along the way to find ammo or more cash. Ammunition is in short supply, so you have to keep moving to keep your guns a-blazing. If you run out of ammo, it’s easy to become overwhelmed and turned into zombie food.

Surviving stages will result in bonus money, and your cash can be used to upgrade weapons, purchase new ones, and unlock other character skins. You can also purchase and equip up to three skills that can greatly aid you in staying alive. Some skills will give you regeneration, others will increase your damage with melee weapons, some will improve your speed. In short, you can completely customize your method of obliterating zombies. You wanna mow zombies down with uzis? Go for it. Want to beat them down with a baseball bat? Maybe you’d like to use a giant rocket propelled grenade. There’re pistols, landmines, and of course shotguns. Plenty of options.

The game keeps track of the number of zombies you’ve slain, and you unlock new and harder stages as you progressively kill more and more. It’s a lot of fun to jump in a coop game with some random person to discover how good or horrible they are at surviving difficult stages. (Most people I’ve encountered die a lot. I always find this funny, by the way.) Yet it’s still good to play with others to see what weapons and skins they use, and the extra money you gain from two players is always mutually beneficial.

In conclusion, buy this game. It’s only a dollar, it has a ton of replay value, and it has a full 5-star rating with 10,000+ ratings. The one and ONLY complaint you might have with the game is that it uses the crummy simulated directional pad for movement, but I found it very easy to adapt to and the controls in general feel fluid. Buy it. Buy it now. Play with me.

Rob / January 2, 2012 / Cool Stuff, Gaming / 0 Comments